What I liked
What I didn't like
|

Genre
Hidden objectsQuick Plot
You (a female from a pirate crew) are searching for the spirit of your pirate lover who was lost at sea. Talk to the spirits of the other dead pirates from your crew to find out where your man is.Highlights
Eye candy When graphics and interface are sweet-looking, I pay attention. Great graphics are a sign of a developer who took time to attend to the details of the user experience. Artogon hasn't failed yet in this department. Whether it be the their hidden objects games or the cute marble-popper, Charma: The Land of Enchantment, Artogon has one of the best graphics teams out there. Everything is polished, sleek, and realistic. They take the time to put various animations here and there, adding atmosphere to the hidden objects scenes. One thing that always pleased me was the little pirate ship which resides in the center of the title bar at the top of the screen during the game. A little oval frame houses an animated ship which goes up and down on the waves, sails flapping in the wind. The jeweled mouse pointer was also cool-looking. And I couldn't help but take a few minutes to admire the overhead map which shows all the areas you've visited - ports, islands, ocean, etc. I appreciate anyone who can create graphics like that.
Suitable for the family?
Yes. Except for the starting screen, which looks like a mushy romance novel, everything seemed fine for kids. My kids came over frequently to help me locate items. I just quickly clicked past the image of the bare-shouldered desperate woman clinging to her ghost-man each time I started the game. Otherwise, it's pirate stuff galore!The family man's final ruling
The scenery is just so well done in this game. It's a beautiful game to look at, and finding the objects is pretty fun. Once you finish the game one time through, you can play through again, but the items aren't listed as descriptions. The second time through, they're listed as silhouettes. So the game has some replay built into it. If only the developer would have spent a bit more time adding variety to the game. Unfortunately, the experience doesn't change or develop much as you play. Still, if you like Artogon's other hidden objects games, you might want to try this one out. I'd put it on the same level of fun as Treasure Seekers: The Enchanted Canvases, except for the variety problem. By the way, have you noticed that Artogon's design team seems to be obsessed with humans communicating with ghosts? I think this is a theme in all of their hidden objects games.You'll like the game if...
You won't like the game if...
|
My rating: |
No comments:
Post a Comment