To all of you who keep checking A Game For Everyone despite my infrequent posts: thank you.
I have several reviews I'm eager to write, and I want to keep working on my Royal Envoy strategy guide since so many people seem to find it useful. Life has kept me constantly busy, so I haven't had the opportunity to post everything I want to.
In the meantime, I've been trying to post deals as I find out about them.
As you know, I carefully seek out the best games on the market, and I think I've found a good batch of recommendations for you. Once I can find time, I'll get some reviews posted.
Thanks again!
Showing posts with label news. Show all posts
Showing posts with label news. Show all posts
Saturday, July 9, 2011
Friday, November 19, 2010
Luxor: 5th Passage - tragic disappointment!

- the marbles
- the interface
- the scarabs that push the marble chains, and
- the look of the levels.
- I have a detailed and picky eye for quality, and this game lacks it.
- I had come to trust MumboJumbo, and they didn't deliver. I imagine that with the current economic struggles, they wanted to cut costs, and so reverted to the old, unpolished style, hoping fans wouldn't notice.
- The graphics look grainy, and you can't adjust the resolution.
- The controls feel jerky and hesitant.
- When marble chains are approaching the exit, the marbles don't load into the shooter in as nice of a pattern as before.
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Thursday, August 26, 2010
Sequel to Drawn: The Painted Tower, and other thoughts!
Drawn Sequel
If any of you liked Drawn: The Painted Tower as much as I did, you might be interested to know that the sequel is coming. That's right. Go here to watch the trailer for Drawn: Dark Flight! w00t!Recent Games
I've been trying a bunch of new games, to see if they're worth buying and reviewing. But I find myself unable to make up my mind about most of them. Perhaps you'll be willing to post a comment and add your own 2 or 10 cents? Echoes of the Past: The Castle of Shadows: I can't even get this game to work. It just black-screens. The same thing happened with Vacation Mogul, and I never got to try it. It would sure be nice if developers would iron these things out before the release date. Robin's Quest: A Legend Born: This game has sweet production values! It's lovely to look at and plays smoothly. But I have two gripes that are keeping me on the fence.- In a culture where we have already feminized men beyond recognition, do we really need a game that casts Robin Hood as a woman, and gives her the brains and brawn to break out of jail and save her helpless husband from the same jail?
- There's not much challenge in the game. And I've heard others say that the game is a bit short. These are two heavy strikes against a purchase for me.
Saturday, March 20, 2010
Treasure Seekers 3 and Alice in Wonderland - worth buying?
Two new hidden objects games came out over the last couple of days. It comes as no surprise, since the vast majority of new games are some variety of HOG.
The new games are
As indicated by my review, I really enjoyed Treasure Seekers: Visions of Gold, and so did my kids. Then, I played Treasure Seekers: The Enchanted Canvases. I found it to be somewhat lacking. So my hopes were relatively high when I heard that people were pleased with Treasure Seekers: Follow the Ghosts Collector's Edition. The day before the release of the non-collector's edition, I downloaded it, eagerly anticipating another exciting treasure-seeking experience.
Graphics: Still just as slick as ever. The graphics style is the same as the other Treasure Seekers games, as well as The Mystery of the Crystal Portal and The Spirit of Wandering: The Legend.
Music: Good, as with the previous games. It provides a subtle backdrop that supports the mood of the scenery.
Gameplay: Just like the other Treasure Seekers games, with a couple of exceptions, listed below.
Plot: You're investigating the case of the missing child, Alice.
Graphics: Very nice. The scenes look good, and the stylistic choices of the artists were visually appealing.
Music: A good reason to NOT play this game. Repetitive and boring, the music hinders the experience more than anything else. I suggest turning it off.
Gameplay: From what I saw, the game was primarily a HOG with a little bit of "find the differences between the two pictures." There was nothing original here.
Final Word: The game looked pretty and played smoothly. The atmosphere was nice, and finding objects was fun enough. Fans of HOGs will like it. But if you're after something original and immersive, this may not be the game for you. A great soundtrack quite possibly could have kept me playing longer.
- Treasure Seekers: Follow the Ghosts, and
- Alice in Wonderland.
Treasure Seekers: Follow the Ghosts

- When finding stuff from scene to scene, the cursor becomes visibly active when you mouse over an object that can be picked up. I was playing in casual mode, though, so this might not happen in the challenging mode. Some people will like this little bit of help, others won't.
- The game now includes...*shudder*...standard hidden object scenes with a list of things to look for. The great thing about the Treasure Seekers games, before now, was the unique way they approached hidden objects. You had to find a certain item that required other items. Then you'd look around the scene and find the needed items. But now, they've included the basic "find this list of random stuff in the mess" scenes.
- To avoid spoilers, I'll just say that some of the images in this game could be, I think, disturbing to little kids.
- The puzzles I played were a little to easy for my taste.
- The developers used the exact same character art from the previous game, but just slapped new clothes on them. I'd prefer more original material myself. But, I can't blame them. If they can make a little more money by doing the same old thing, then they have every right to do so.

Alice in Wonderland


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